I have a cube that I use as a mobile platform, but would like it to move only when the player was on top of it. How can I do this?
Hi,
I think when you use an Trigger, the player would fall through the platform. So I would prefer to use OnCollisionStay.
public class MovePlatform : MonoBehaviour {
void OnCollisionStay(Collision collisionInfo) {
if (collisionInfo.gameObject.tag == "Player") {
// Move your platform here
}
}
}
All the best,
Klaus