Hi, is there a way to make a reference to an expecific frame of an animation? I want to make a function that change the positiojn of my Collider2D when the animation pass the 3° frame, then change it again passing the 7 frame, the 10 frame, the 15 frame, and there…
Have you try with animation event? Add animation event of the wanted frame and do your work in the animation event function
https://docs.unity3d.com/Manual/animeditor-AnimationEvents.html