I was recently trying to make a small arcade-style game (I’m new to Unity and C#), but I had some issues with the textures.
I made a small brick texture, but the objects have already been scaled and rotated. Is there a way that i can repeat the texture over the object, and also have the rotation of the texture reset? I’ve tried things with materials and stuff, but that didn’t work. If you need any other info, just tell me.