In my game I need it that when I go on the sparks (as in end level) that an animation will occur then make me go to another level. Is this possible or will I have to do it another way.
If your player has a Rigidbody component attached then try creating an empty game object with a box collider or add a collider to your “sparks” object. Set it “As Trigger” so you can then script an event to occur once your player enters the collider.
function OnTriggerEnter (other : Collider) {
Do Animation Script
}