I asked about how to make unity game lighter I mean (fps)and they said I have to use database mean to put all this object in the database but I really don’t know how to make it any idea I really need to know how to put a lot of object in the database its huge game about 11gega and I have to make it lighter
I dont understand if you want to improve the performance (and get more Frames Per Seconds) or make your game ligthweigth, but here are some tips:
If you need to improve the game’s performance: i dont know if i cosidered ike a “Database” but it sounds like you want to get better performance for your game, so i assume that you mean to implement an object pooler, this video will show you how to implement it (and also explains how it works):
If you need to reduce the Game Build Size maybe you are looking for Asset Bundles and here is the documentation https://docs.unity3d.com/Manual/AssetBundles-Workflow.htmlBut there is way to many ways to improve a game performance, dont stop here!! use the profiler and the frame debugguer to optimize your game.
Hope it helps.