system
1
Heres my script :
var ItemIcon : Texture2D;
function OnGUI ()
{
GUI.Button(Rect(599,530,60,54),"3"), ItemIcon);
}
How do i make it when GetMouseButtonDown(1) it added in to my gui button?
Like an item added into the GUI.
Will someone help me?
1 Answer
1
poncho
2
you could use some code like this
var firstpressed: bool = false;
OnGUI…
if(GUI.Button(Rect(599,530,60,54),"3"))
{
firstpressed = true;
}
if(firstpressed)
{
GUI.label(rect(599,600,60,54),"The '3' button was pressed");
}
Do you mean, you want to make the GUI texture appear when the button is pressed?
– LightSourceI don't understand what you want...
– Fred_Vicentin