How can i make my character bounce

How can i make my character bounce like the game Doodle jump

You could also use a ‘bouncy’ physics material applied to whatever platforms you’re using, assuming you’re using a non-kinematic rigidbody for your character.

Are you using a rigidbody?

If so, then you can set the velocity with this

val target : GameObject;
function Update() {
  if(rigidbody.velocity.y < 0 && Vector3.Distance(transform.position,
  target.transform.position < 1){rigidbody.velocity.y = 10;}}

Save this as a javascript and add it to your character.

Good luck! :slight_smile: