How can I make my game look more like Goldneye 007 for the n64?

Hello, I am wondering if there is anything else I can do to make my unity game look more like authentic goldeneye style graphics. My textures are set to Bilinear and the max size is 128, like all n64 games. I also changed the resize algorithm to bilinear and compression to low quality. I turned off skybox lightning and turned off all shadows.
the quality to 500 x 500, and the format of the scene is 5:4.

If there is anything else I can do to make it look more authentic, I am open to solutions. I am also relatively new, and I only have 2 to 3 years of experience. Thank you!