Hello. Recently, I’ve been watching videos where people faint or die (well, morbid curiosity) and I’ve seen that when people lose their consciousness, they fall like a sack of potatoes. They don’t float on the air like how Unity ragdoll characters do, they literally snap to the ground. One second, they’re standing, and the next second they’re down.
And 30 minutes before I post this, my brother fainted in front of my eyes. Of course I helped him and he’s fine now (he’s watching me as I type this) but this is what made me post this. Like I’ve seen in the videos, he snapped to the ground. It was really scary. And that’s why I want to achieve something similar in my game. When I add ragdoll to my human characters, they wait like 3-5 seconds before fully going down. I played with some settings but couldn’t get it right. Is there a way to do this?
For reference this is what it looks like in real life (NSFW (the guy is ok))