How can I make my player model turn with the camera?

Ok, so I’m making a first-person game, and I’m trying to get my player to look in the same direction the camera’s looking. Without animations, this works perfectly fine, but when I DO add animations, the model is stuck looking in a singular direction. I’m still new to working with animations, so some help would be greatly appreciated!

EDIT: I probably should’ve clarified this earlier, but the camera can still move just fine when I add animations. It’s just that the actual player object doesn’t rotate with it. THAT’S what I’m trying to fix

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You didn’t provide the Hierarchy window to make a qualified support.

My setup is the next:


The camera is the Parent of the Player who uses animation.
Such way, Player Animation doesn’t affect the Camera:

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yeah, like it all depends of how your animation is setup.

first figure out how the character is animated and then you can search for solutions for this.