Hi i have this problem that i cant solve, my sprites look good in scene mode but are pixelated in the game mode and i cant figure out why or how to make them look normal, any help would be appriciated,
im attaching 2 screenshots here with sprite settings as well
Hi, the pixelation is probably caused by the scale of your game view. Next to the “Maximize On Play” button there is a slider, which controlls the game view scale. On your screenshot the scale is set to 3.3x. If you set the scale back to 1x, your sprites should look crisp and like in the scene view.
If you are using sprite atlas, it has its own filtering and compression settings, and sprite atlas AFAIK is only used in play mode. Could that be the issue?