So I have 2 triggers basically in the same spot. One trigger is for post processing and that one doesnt need to be called on the OnTriggerEnter so how can i prevent it from doing so?
Found out that for the local volumes you dont need to use triggers and so just using a collider fixed my issues. Anyone that sees this and has an issue with thinking you need triggers well you can actually turn off collision between objects. To do so just go to ‘Project Setting > Physics’ then check the boxes at the bottom of the layers you dont want to interact with eachother!