So i am trying to make a game that has the same level generation like minecraft. I am using all cubes. I know about the chunks but what i dont know how to do is to make the chunks. Do i make them by hand? Do i write a script to make the chunks? How can i do this? I have been looking into the Perlin Noise stuff but not finding anything. Thanks for the help
you will work with random values. Use Random.value to randomize values and logic to instantiate objects or edit the terrain mesh.
I make a Minecraft game Style for Android with random.Value end Random.seed, end i edit The mesh to create a terrain. It’s works fine
There are a lot of tutorials out there for this, but I’'m going to save you the trouble of watching and reading a lot of tutorials that go through the motions without explaining a lot of it. This tutorial is the best that I’ve found and explains everything you need to know especially if you want to make your own modifications.
Check This :
I Hope You Given Answer When You Check Properly