how can i make the name of a clicked button appears as text in another scene

Hi guys, i made some buttons that changes the scene to another scene…all the buttons do the same job i.e changes to the same scene however i want to make a text that displays the name of the button the that was clicked…any ideas??

You can store it in a static member, that’ll easily travel from a scene to the next.

public class ButtonTrigger : MonoBehaviour
{
    public string thisText;
    static public string commonText;
    
    public void OnClick ()
    {
        commonText = thisText;
        // load scene
    }
}

public class TextDisplay : MonoBehaviour
{
    void Start ()
    {
        GetComponent<Text>().text = ButtonTrigger.commonText;
    }
}

Or use a static class to store a list of strings/values. I usually do this to store values across levels.