If (bloco.setactive == false){
score++;
}
i know this doenst work but if there is something seems like that to make ito works help me.
If (bloco.setactive == false){
score++;
}
i know this doenst work but if there is something seems like that to make ito works help me.
if (bloco.gameObject.activeSelf)
{
score++;
}
although this will continually increment score until the gameobject is inactive.