I am confronted by the following situation in my 2D project:
I have an empty game object that holds multiple objects. They each have a PolygonCollider2D. The problem is there will be many such children in the scene and I was wondering if I can merge them into one collider attached to the parent object, event though IT doesn’t have a sprite.
Is it possible? If so, can anyone help me in the right direction, please?