How can I only render edges?

So I have been watching a few tutorials about outlining objects but the point is my GPU can’t handle those shaders, not to mention those aren’t even the effect I want. So is there I way to render the edges of an object (not outline) without using shaders? I also want to control it through scripts. Changing colours of the edges would be good but not important.

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Example:

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from 119784-editor-scene.png
to 119788-editor-scene.png

Everything is rendered in unity using shaders there is no way not to use a shader. If your gpu can’t handle it then maybe the thing your trying to outline has too many polygons, create some LOD’s on it to lower the poly count then maybe your outline shader will work better

I believe what you want is a wireframe shader check this out