How can I play a few animation clips one after another? I have clipA, clipB and clipC. In my code, I want to play these clips randomly, but one after another. So it could start from clipB first, then after clipB is done playing, go on to play clipC, then clipA and so on.
I have tried PlayQueued. But it doesn’t work as I expected it to be.
I am doing this on top of my head with no Unity to try so there could be issues…
You can pass as many animation clips as you wish since it uses params.
But again, it could be all wrong…