Hello, I have a VR project in Unity 2020.3.7. I am using HTC Vive Pro Eye with SteamVR. When I make the build and I run it, on my computer screen I can see the same as the person who wears the HMD but I don’t want the scene to be rendered for the computer screen. I just want the user who wears the HMD to see the scene so I can achieve better performance. How can I do that?
Thanks.