Hello friends,
I can call unityInstance.Quit()
, but only when the game finishes loading.
If I try to call unityInstance.Quit()
before the game finishes loading an exception is thrown and Unity never quits. The exception is an undefined exception with unityInstance.Quit()
.
I want players to be able to back out of a game at any time. Maybe they changed their mind about playing the game, and want to select a different game on the website.
Thanks for helping.