I'm using GridMove (http://www.unifycommunity.com/wiki/index.php?title=GridMove) to have grid based movement in game I'm working on. I tried breaking the script down to 'FixedUpdate' function running instead of Start, but I'm having the same problem.
If I tie the whole script to one if() test either to allow player control or disallow, I'm unable to give the control back to player even if I change the control var its not working again. Obiviously the start function ends if I give any chance for it to stop, but I had the same problem with fixedupdate.
Can I somehow restart the script? For example if I put somesort of test to fixedupdate where it listens to player control and if I give it back, it would reinitialize the script to return back to the "start" function.
A weird question put short: Can I return back to function Start() at will? Or is it gone for good if I ever dare to leave from it :)