Hey all,
Simple question; difficult to answer.
I’m prototyping a new game, where it’s a 2D Ball as the player, but I’m wanting a strict movement (constant speed, with jump and the ball needs to roll during movement) but so far I’ve been moving with AddForce.
I use AddForce as it’s able to simulate the roll, but I can’t seem to figure out how to move it at a constant speed, and my googling seems to say that AddForce isn’t suit for this purpose.
So I ask you, Answers community:
“How do I create a rolling ball of a single speed, which can jump like that of Mario of old?” Basically a strict 2D platformer with no physics (but is affected by gravity) which shows the ball rolling.
take a look at Kula World on youtube if I haven’t explained it well enough!
I am not asking for code - just ideas to create a solution - though code is always nice.
Thank you, BobbleHead!