How can I save then reload a version of my project?

I just started in Unity a couple of weeks ago and gone through the Roll A Ball tutorial and a couple others. But something that keeps causing problems for me is that if I make a mistake, I usually have to start from scratch because “ctrl + z” is an ineffective way of getting me back to the point when everything still worked. How can I make a save state of the game as it is then reload to that point after I make mistakes? Ideally, I would like to have many different save states for each project. This would save me a great deal of time.

Thanks for any advice!

Save your game, then go to the Finder (or Windows Explorer or Linux command line) and duplicate the project folder.

Or, learn about version control (I use and recommend Subversion, but many yoots these days use git because they don’t know any better :wink: ).

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Definitely version control. Anyone who is up to date uses git. But there are plenty of other solutions around for old timers. :wink:

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Thanks, guys!

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