How can I scale a particle system?

I have a particle system for a jet engine, but it does not match up with scale for my ship. I’ve tried a bunch of different things, but it just won’t scale down:

  1. Directly Scaling the GameObject
  2. Scaling the parent
  3. Scaling the Cone Shape
  4. Using a Script

Any idea how to make a particle system remain exactly the same, but be larger or smaller?

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For anyone who comes across this, this is what I had to do to get a Particle system to scale:

  1. Set scale of game objects inside the prefabs all to 1

  2. In the root prefab game object set in particle system attribute “Scaling mode” to local

  3. In all children game objects set in particle system attribute “Scaling mode” to hierarchy

try setting the particle scaling mode in main module to hierarchy