How can I scale/resize what the camera sees?

Hi,

This is my first question so I hope I am doing it right.

How can I scale what the camera (perspective) sees by two? I ask this because I feel as if the objects in the scene look smaller by a factor of two.

To fix this problem, I could scale all the object in the scene but that will also involve changing things in other scenes and in code.

Thanks for any and all input.

LE1:
When I change the fov (from 60) to 30 I get an exaggerated view. I might have forget this but the camera I want to modify (scale what it sees) is hooked to the firstPersonController asset.

Should the fov be closer to 60 then the value 30? Thanks.

By changing the FOV (field of view) of the camera, you’re technically scaling the projected coordinates up or down.