Hello everyone,
I wanted to ask if there is a way to separate normal from hoovered function.
i have this code
if(GUI.Button(new Rect(50, 80 , 300 , 100),"", gSkin.GetStyle("Start_Button")))
but for example, when its normal i want the button to be found at Rect (50, 80 , 300,100)
and when mouse hoover over the button, to be change to Rect (80 , 80, 300, 1000
Is that possible in Unity?
I have both Images (normal and hoover) in a custom Element (GUISkin)