How can I set up the VoiceChat asset by the GitHub user fholm in an existing project in unity 5.2.1f1

The asset is at this (https://github.com/fholm/unityassets/tree/master/VoiceChat/Assets/VoiceChat)
on GitHub. There is also a manual but i can’t understand the part when he says:

To start recording audio two things
must be done, when your game is
running grab the VoiceChatRecorder
instance by accessing the static
property VoiceChatRecorder.Instance.

The other part of the manual seems pretty easy but i don’t think it is updated for Unity 5.x and i don’t have a clue.
Thanks for answering

Ok i solved the problem i just had to replace the default network manager with the costumized VoiceChatNetworkManager and now it is kind of working , the problem is that who creates the room does not receive the audio