How can I smooth Loop the animation curve I animated in inside animation editor in unity.

I have the animation made in animation editor,and made the first keys and the last keys same, and set the mode to loop, but it's looping smoothly, is there a solution for this?


Presuming you meant "but it's not looping smoothly". If that is indeed the case, then select the first keyframe, right click and choose Flat. That will create a flat bezier handle. Do the same on the last keyframe. Now if you look at the animation as looped in the animation timeline it should appear as a smoother curve rather than abrupt changes.