How can I snap a GameObject to the top-left corner of the Camera in the editor (2D)?

Hi,

I have two GameObjects: a Sprite and my Main Camera.
I’d like to snap my Sprite (which is a 64x64 grass “tile”) exactly to the top-left corner of the screen, similar to how I can align two of these Sprite GameObjects by holding V and putting then side-to-side. Is there an easy way to do that with the game’s camera (in the editor, not through code)?

Thanks in advance.

Yes there is, what you do is add a second camera that sees nothing but emptyness, then add whatever sprites you want to the corner of that one. This second camera will never move or anything so that sprite will always stay in the same place