I am making a character customization screen and I am at the point where I want to show a preview of what the character looks like before the player selects him. I want to know how I would go about doing this.
Example -
Player selected “Mage” as a character.
Shows preview of a mage model along with description and stats.
Player selects “Warrior” next.
Deletes the preview of mage model and shows a preview of the warrior model along with description and stats.
For right now I am using just basic 3D shapes (cubes, capsules, ect.) that come with unity. Lets say that the mage model is a cube and the warrior is a capsule. How would I spawn a cube when the button is clicked, but then delete it when the warrior is clicked and spawn the capsule?