How can I stop during animation by scripting?

Hi.

Let’s say there is character and it has some animation move. Like [walk], [run], [jump],

What I want is, stop character’s animation during playing, so it will look like still cut.

How can I manipulate it by scripting? what is method name?

I read scripting reference, but I can’t find what it can do.

When you say Still Cut Do you mean like Frozen?

If so, what I would try doing is create another split animation in the inspector for example in the middle of a Jump.

Say the original jump goes from frame 100 to 200 use the Animation Editor Unity has to see which frame you want to be frozen say 156 then create a new split animation Called JumpStill (Start 156 End 156) then Call and loop that animation for the time you need.

This is TOTALLY just a GUESS but its something that I might try if I wanted the character to be frozen. And there is probably a proper or better way to go about something like this but this is what I would try meaning my guess.

Thx. Your guess is right. I want it to be Frozen.

Ok I will try it.