How can i test my game in other PC?

I want to test my game with the profiler in other PC… do i need to install unity in the other PC? or there is other way to do it…

I could be wrong, but it seems they have something just for this in the documentation.

So you’d want to try the Profiler output log function.


Sets profiler output file in built

Use it with Profiler.enabled to
produce profiling information outside
of the Unity Editor.
Setting this
property is not supported in the
WebPlayer. The WebPlayer will output
the profiling information next to your
webplayer logfile. This produces a
file with framerate See Also:

using UnityEngine;
using System.Collections;
public class ExampleClass :
MonoBehaviour {
    void Start() {
        Profiler.logFile = "mylog.log";
        Profiler.enabled = true;
    } }

I have never tried this but i would say Yes you can because Unity builds the application for you as a developer EXE, APK or what ever build. so just locate the PC build folder and copy or move contents to the other computer and play it.