I created basic platform and animated with timeline. But i’m jumping this platform’s top with my player, platform just move self. I tried both the Animator, the Playable Director, and the RigidBody settings, but I did not get a different result.
Could you provide more details? What exactly happens to the platform? Can you provide pictures of you setup?
Just a quick thought: is the rigid body for your platform set to be kinematic? A non kinematic rigid body can only be moved by physics if you want it to behave properly; if you want to move it through other means (Timeline / Animation / Code), it has to be kinematic.
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