Hello,
I am brand new to Unity, I work on a film/game hybrid project for my master’s degree. I studied Filmmaking, not game development, therefore I never coded before this, so I don’t even know the basics (and I don’t really have time to learn it). I figured out a lot with tutorials, but I am finally stuck on something.
I want to transfer tracking data (position, scale and rotation) from After Effects onto a Raw Image object in Unity. I was thinking about copying and pasting the keyframe data and using it as the values for the animator on the Raw Image, but I don’t know how to access those values in code. Also, I guess there is a more convenient way to transfer tracking data (a plugin maybe) but I couldn’t find what I need.
As I just started, I suppose i’m not able to search properly (I don’t know the lingo).
I was wondering if anyone on here could help find the solution, or create it if it doesn’t exist already.
I don’t know how all this works, so if you need more information you can just ask, I will give as much detail as you need.
PS : We had a dev in the team but she left because she only had one year at our school, that’s why I now have to do it.