Either call the function directly
getcomponent().OnAnimatorIK(a,b,c,d)
or construct and object that holds all 4 pieces of information (since it’s all ints, you would pass an int[ ] array)
int[ ] args = new int[ ] {a,b,c,d}
SendMessage(“OnAnimatorIK”, args)
and look at the pulse functions, not java though sorry.
script calling out
public outputCell linkOutputCell; // this is the referance of script to send to
linkOutputCell.Pulse (pulseIntensity, callNamex, callNamey, callNamez); //to call function in the other script
function in other script
public void Pulse (float pulseIntensity, Vector3 callNamex, Vector3 callNamey, Vector3 callNamez); //the function being called