If you would like to make use of procedural substance materials in Unity, where you can change parameters and animate at run-time etc.
- how would you find materials and apply to imported models and Unity objects?
If you would like to make use of procedural substance materials in Unity, where you can change parameters and animate at run-time etc.
Unity now supports procedural materials by importing allegorithmic substance materials
Substances will be available on the asset store amongst other places and you’ll be able to:
Applying Substance material:
If you are importing an asset with substance already applied e.g. from Max or Maya you will need to re-apply substance material in Unity after importing, as currently you cannot import substances and settings from Max/Maya. You can place your substances from your library or those bundled with your art package directly in your unity project.
This previous answer does not pertain to Unity Terrains??? or Yes?