How can i use TestCase in Playmode Test?

in editormode test, ( [TEST]) [TestCase] works fine, but in playmode ([UnityTest]) Error happen.

How can i use TestCase in Playmode Test?

It’s a bug. To workaround this you can set ExpectedResult to null in the attribute ([TestCase(1, 2, ExpectedResult = null)] or use [ValueSourceAttribute] on parameters of the method