Simply walking by an rigidbody will push it if the rigidbody mass is surpassable by the walking force of the character. (or the player in an fps)
But what if our player/character wants to push a very heavy object that he can’t just push by walking through it.
Like for example a car.
I want the player to GENERATE FORCE by repeately pusshing some button or repeately moving the mouse up and down or something to simulate real life creating of muscle force.
But that means i would have to tell the OBJECT THAT I WANT TO PUSH that i’m generating force and my force is increasing so it should start reacting to it by roling over or something matching the generated force.
Is thta poosible?
to recap:
=====> Can the player or Character geenerate extra force(more than just their mass) and the Rigidbodies should respond to it.