Hi all
i couldn’t work with raycast apropritely !
i wanna point at a special x & y on plan and actually do it by mouse .
i mean the raycast moved every where mouse goes . i can’t handle it . . .
Thanx
make a scene with something with collider on it
attach script with this to any object:
void Update() { if (Input.GetMouseButtonDown(0)) { RaycastHit hit; if (Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), out hit)) { Debug.Log(hit.point); } } }
play the game, press left mouse button while cursor over the collider abd note you got world coords of hit in console.