How can you find total poly count in a scene

Hi I was wondering if there was a way to find the polygon total in a scene without have to individual cataloging all the objects in the scene?

In the Game tab there’s a “stats” button in the upper right of the tab window. Turn that on and it will give you information about the scene.

It only shows information about what’s currently being drawn, so if you want everything make sure it’s all visible from the camera. If you have occlusion culling and such you’re not going to get a fully accurate pictures of everything, just the number of triangles and such that are actually being drawn.

There may be other methods of always seeing the full count, but I’m not aware of any.