how check if any element of an array is true?

i am trying to make a parkour system but i have this situation:

here i canJump = false.
203213-screenshot-5.png

here canJump = true.
203214-screenshot-6.png

this is the code:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Test : MonoBehaviour
{
    public RayChecker[] checkers;
    bool canJump;
    float checkDistance = 10f;

    int any;

    void Start(){
        for(int i = 0; i < checkers.Length; i++){
            if(checkers *== null){*

checkers = new RayChecker();
checkers_.position.y = i * 0.5f;
}
}
}_

void Update(){

for(int i = 0; i < checkers.Length; i++){
RaycastHit hit;
checkers_.activated = Physics.Raycast(checkers*.position + transform.position, transform.forward, out hit, checkDistance);*
Debug.DrawRay(checkers.position + transform.position, transform.forward * hit.distance, Color.cyan);_

any = i;
}

if(checkers[any].activated != false){
canJump = true;
}
else if(checkers[any].activated == false){
canJump = false;
}
}
}
the RayChekers are ScriptableObjects:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[System.Serializable]
public class RayChecker : ScriptableObject
{
public Vector3 position;
public bool activated;
}

This method should do what you want to do:

private bool isAnyCheckerActivated()
{
       foreach(var checker in checkers) {
               if(checker.activated)
                      return true;
       }
       return false;

}