Hi everyone who’s reading this, I have a scene where I have one car object with lights in the front and on the roof and I can open cars hood with animation, but when the roof lights is on they won’t get affected in anyway by the hood. How come this is happening?
Here is a picture so you can see better what I mean:
I think its the animation. Animated moves bypass all physics in unity, probably light as well. If you could take non animated version of your hood and open in from the inspector (rotate it) and then run the game you could see if this is the case. If so, you might want to use transform.localRotation or rigidbody’s hinge joint instead of animation.