How to change the controller.isGrounded
private var controller : CharacterController;
controller = GetComponent (CharacterController);
if (controller.isGrounded){}
@script RequireComponent (CharacterController)
@script AddComponentMenu ("2D Platformer/Platformer Controller")
to GameObject ?
var Opponent : GameObject;
if (Opponent.isGrounded) {}
It has error:
‘isGrounded’ is not a member of ‘UnityEngine.GameObject’.