I have some problem with joysticks
I have a game that used joysticks and can change buttons in game ,
but joystick have so many brand … xbox one , xbox 360 , PS4 …Other
(Because of different driver’s key-code were have some different)
I had use ““Input.GetJoystickNames”” Unity - Scripting API: Input.GetJoystickNames
to find joystick’s describing which were connected
I testing on Windows and Mac that I find the describing were different
Have other method to distinguish that more correctly ?