how could I spwan a prefab and then have it propelled foward as if thrown?

im making a game in which the player can throw a grenade, but i dont know how or what the code would look like, plz help

I have found an answer to my question, to anyone who would want to do the same thing I’m trying to do

you can use this script found in "instantiating a prefab section of the Unity Manual

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FireProjectile : MonoBehaviour
{
    public Rigidbody projectile;
    public float speed = 4;
    void Update()
    {
        if (Input.GetButtonDown("Fire1"))
        {
            Rigidbody p = Instantiate(projectile, transform.position, transform.rotation);
            p.velocity = transform.forward * speed;
        }
    }
}