How did your first game turn out?

So far mine isn’t looking very good. Made me wonder about senior developers and their first attempts.

First attempts from years ago or first attempts in Unity?

Can we see yours? My first game was a 9-month student project - 6 artists or so and me programming. We got a pretty awesome art style nailed down and pretty much had the gameplay mechanics figured out. However the actually executables of the game didn’t fully represent this. The game play lasted for about 5 minutes before things started breaking, and the art was mostly focused on the first room of the game.

We did learn a lot from the project though, developed some new techniques, and it was a great starting ground for our careers.

It also looked pretty cool on our resumes/portfolios.

My very first game(That is publicly released) was actually a flash game, Assembler: Play Assembler, a free online game on Kongregate … Looking back theres a lot of things that I think I could have done better(I made several sequels which I feel got better with each revision), but I’m overall pleased with it. After serveral years of experience working with flash, I made my first Unity game, Sine rider: Play Sine Rider, a free online game on Kongregate .

The best advice I can give to you is never give up, its easy to get discouraged early on… It took me roughly a year between getting my first idea for a game and actually having something I was ready to show to people. Take small steps to try not to get overwhelmed… But with that said don’t try to scale down your ideas or goals too much.

Also, feedback from other people can be extremely helpful to improve your game… But bear in mind when you post your game on a public site like kongregate, people will be brutally honest. I would suggest that once you have something playable, show it to a couple close friends/family members and try implementing some suggestions that come up… Then later on branch out to public sites/forums.

my first game was, while fun and “innovative” also crap and full of bugs at the same time :slight_smile: The important thing is to actually HAVE a first game- many people don’t get past that point

my first game i made in a programing class using C++ it was space invaders in the console lol

oh I thought this thread was about Unity games. my first-first game was a short point n click flash game (flash 5 hehe) that I wrote back in 6th or 7th grade.

well im not sure if it is or not just thought i say what my true first game was and my second what ping pong in the console window lol

First completed game? Pong clone made in Blitz Basic.

There were a lot of unfinished projects before that. I agree that finishing what you start is essential so you need to be very careful when deciding on what will and what won’t be within the scope of your project.

First completed game xataraxix ouch that game flopped hard! Come a long way since then, sadly it seems I have only just begun lol.

Edit;
Before that I suppose I did do a pong style game in gamemaker. Once I found out gamemaker did not let you post on any big game sites I stoped… shame too that game was fun… hmm I think I have a game to remake lol.

it was not Unity…

you controlled a smiley in a room, and had to get to the end. there was spikes and stuff, and you shot poo…

Doesn’t matter matter whether it was Unity or not. Just thought it would be fun to hear about other people’s experience :slight_smile:

My first game was a Donkey Kong clone I wrote in BASIC on a TRS-80 model 3. My second was a vertical-scrolling dodge game on the same platform.

I transferred them both to cassette and gave them to my 7th grade math teacher; she let whoever finished a test first play one on her Model 1 in the back of the room.

:slight_smile:

Wow, everyone have pretty good games made… Hehe, I made a crappy guessing game in C++ where the computer generates a number and you have to try and guess it before the timer reaches 0.

My first game was made in flash when I was 8. It was called “Nunchuck Man” and was played using the arrow keys. As an eight year old, it was the best game ever made by anyone anywhere, but looking back on it, the mechanics were too simple. You played as a man with spinning nunchucks and walked (using the arrow keys) into enemies to kill them. All in all it came out pretty well for an eight year old just learning ActionScript 2 (too bad ActionScript 3 wasn’t out in back in 2003).

one of my first games i made was way back and it was a pinball game made with just nails, rubber bands , piece of wood about 2 feet by 3 feet and about an inch thick and the ball was a marble> tons of nails for bumpers and sides and the flippers were cardboard

another one was was real : shooting flies with my pellet gun ! splat on concrete ! lol

You must be a great aim.

My first one in Unity was for a university project - it worked, but it was so horribly hacked together that I didn’t go back to it (and couldn’t understand most of the code I’d written anyway :P).

lol , i was going to delete that post but anyways you have to get them when they are in the sun warming up :slight_smile: it takes a bit of practise thats all :slight_smile:

This was my very, very first game:
http://artleaping.com/prototypes/SwiftDescendence/SwiftDescendence.html

I didn’t even know that Descendence wasn’t actually a word back then.