How do I return/access this? Similar to how you’d do it for an Iphone’s GUI joystick?
Many thanks in advance! =D
How do I return/access this? Similar to how you’d do it for an Iphone’s GUI joystick?
Many thanks in advance! =D
Thanks for the reply Commodore!
Turns out I just needed the “Input.GetAxis(“Horizontal”)”…etc for the custom Joystick input that I’d created!