How do I access from script to my Assets/Textures?

I was tring to code Cursor.SetCursor(). But I dont know what to pass as a parameter top indicate a non-default cursor using a texture.
I was trying to use Resourses.Load() but didnt work at all.
Any help??

Try a Texture2D

http://docs.unity3d.com/Documentation/ScriptReference/Cursor.SetCursor.html