How do i access the import settings of a prefab's model?

i made a thing, and then put it into a prefab. Now i’d like to modify the mesh slightly, while keeping everything else in place.

Normally i’d click the Model: Select button at the top of the inspector, but it’s a prefab select button now instead. And clicking it doesn’t bring me to anything useful regarding meshes or importing.

Also right click: Reimport seems to do absolutely nothing at all.

are you saying i have to script it?

to be clear, as per the forum i’ve chosen, i’m looking to access it in the editor, and this isn’t related to the other issue

I am not aware of any other solution.

Do you just mean you want to update the model in your external 3D package and then have it update the prefab without changing everything?

yes exactly

I just want this menu back, that’s all. i can’t seem to access it from a prefab

You can’t get that menu up in the Prefab but you can in the model the prefab is referring to. Remember that prefabs are just made up of references of all different things (models, textures, scripts, ect).

Right click on the prefab and “Select Dependencies”, you’ll be able to find the .fbx file and you’ll be able to find that menu by clicking on that.

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