I’ve been trying out trails and the particle system to create some Tron-style effects on my player during high speed manouvres and I’m having trouble achieving what I’m after.
Here is roughly what I’d like it to look like:
I’m not understanding what I need to do to create a solid line like this with the particle system and I’m also struggling to see how I can bend the trail. I think maybe because of the high speed of the player movement it always just looks like it’s heading in a straight line at the camera.
What I’d like to achieve on corners is something like the below: